Wednesday, 17 October 2007
I have 1 evening to integrate it into the enactive torch before moving out of my house and into desk-less limbo. The race is on!
Tuesday, 16 October 2007
Friday, 12 October 2007
I'm still learning about Enaction in preparation for the upcoming Enactive 07 conference. It appears that such devices as the Haptic Torch are Enactive Systems due to the physical motion used by the user to identify scenery. I've always thought this to be better than a system that simply presents all obstacle information to the user without any sort of feedback. All you end up with is redundant and unwanted information that confuses the user and makes it harder to identify important features.
Wednesday, 10 October 2007
Discovered this great gadget awhile ago (but quiet at work today so I discovered it a bit more). Its a RoboDS which seems to be the pre-built application of the DSerial2 cart.
Was thinking of getting into arduino as PICs are a pain to source and the MPLAB environment isn't as friendly as processing. This might sway me though as the DS would make a great development platform (its already got sound, a screen for debugging and a touch screen for an interface!) Not sure how much memory you have to play with but an SD adaptor in the other (front) game slot could solve this for $40 (and I already have a DS - bonus!).
Of course the temptation to play Zelda when things are getting bad would require some hefty will power. It would also be rather gutting to see both screens permenantly blank out after accidently pouring in 10V.
Tuesday, 9 October 2007
Thursday, 4 October 2007
Got the animation studio set up again last night, its been awhile but made this (and a few other things). Am still just playing with this medium before commiting to something bigger (as you can imagine it takes ages to make anything). Also still playing with different software, this one is AnimatorDV, pretty good for free.