Thursday, 13 December 2007
The system will log the amount of time each individual patient spends inside a particular room emitting a certain wavelength of light. This data will later be correlated to the patient's sleep pattern (measured with a different device) to determine if sleep is affected by the light.
This work is part of PhD research by Lloyd Morgan at the University of Surrey.
Wednesday, 12 December 2007
These funds will enable the construction of multiple torches and will also permit a more formal and extensive set of experiments with the device.
Thursday, 6 December 2007
I can already see the tabloid headline "Robots developed to smash heads!".
The paper is called 'Approaching Asimov’s 1st Law' so someone has a sense of humour!
Tuesday, 4 December 2007
I do wonder if I'll ever have to may some of the socio-robotics problems that Asimov is famous for. Of course his sacred first law of robotics (...a robot can never harm a human...) was broken when the US started making Talons.
Thursday, 29 November 2007
Wednesday, 28 November 2007
Also at the conference was Peter Bennet who also studied Cybernetics at Reading with me and Tom.
Tuesday, 13 November 2007
Sunday, 11 November 2007
As well as being generally informative the device aims to provide a point of contact for researchers who may be interested in using the enactive torch in their own studies of perception and sensory substitution.
Thursday, 8 November 2007
I'm hoping to get some trials recorded this weekend but as always the problem lies in somehow getting people to an unfamiliar environment.
Wednesday, 7 November 2007
Went to see a public lecture by my old boss Kevin Warwick yesteday. As opposed to talking about Robots taking over the world he's now talking about the implant projects and placing mixed raw neural tissue (from unborn rats) onto microelectrode arrays to create biological neural networks. It all sounds very sci-fi and the audience loved it but to be honest neurophysiologists have been doing MEA work like this for decades so I've yet to be sold.
At the end some undergraduates were asking Kevin an implant question which he handed over to me. So now I'm helping these guys with their project (and I thought I'd left the field)
Thursday, 1 November 2007
Wednesday, 17 October 2007
I have 1 evening to integrate it into the enactive torch before moving out of my house and into desk-less limbo. The race is on!
Tuesday, 16 October 2007
Friday, 12 October 2007
I'm still learning about Enaction in preparation for the upcoming Enactive 07 conference. It appears that such devices as the Haptic Torch are Enactive Systems due to the physical motion used by the user to identify scenery. I've always thought this to be better than a system that simply presents all obstacle information to the user without any sort of feedback. All you end up with is redundant and unwanted information that confuses the user and makes it harder to identify important features.
Wednesday, 10 October 2007
Discovered this great gadget awhile ago (but quiet at work today so I discovered it a bit more). Its a RoboDS which seems to be the pre-built application of the DSerial2 cart.
Was thinking of getting into arduino as PICs are a pain to source and the MPLAB environment isn't as friendly as processing. This might sway me though as the DS would make a great development platform (its already got sound, a screen for debugging and a touch screen for an interface!) Not sure how much memory you have to play with but an SD adaptor in the other (front) game slot could solve this for $40 (and I already have a DS - bonus!).
Of course the temptation to play Zelda when things are getting bad would require some hefty will power. It would also be rather gutting to see both screens permenantly blank out after accidently pouring in 10V.
Tuesday, 9 October 2007
Thursday, 4 October 2007
Got the animation studio set up again last night, its been awhile but made this (and a few other things). Am still just playing with this medium before commiting to something bigger (as you can imagine it takes ages to make anything). Also still playing with different software, this one is AnimatorDV, pretty good for free.